Last modified on 23 December 2017, at 22:15

Twelvegods

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CharacterizationEdit

The Cult of the Twelvegods is Aventuria's most widely acknowledged religion. This pantheon, seated in Alveran, is comprised of twelve deities. The fixed number was codified in the Silem-Horas Edict. During the Dark Ages, the Twelvegods Pantheon was defined based on Gyldenlandic deities(Praios, Efferd, Travia, Boron, Peraine, Rahja) as well as Tulamid(Rondra, Phex, Hesinde, Tsa)), Dwarven(Ingerimm) and Thorwalian(Firun). In addition to that, the edict recognizes more deities in alliance with the Twelve, though only as demigods.

Though the official Rahja cult is of Gyldenlandic origin, the Tulamids already revered Radscha Uschtammar. In the book Annals of the Age of Gods - of the Dawn of Time, Ingra(Ingerimm), Efferd, Firun, Peraine and Tsa are described as Children of Sumu and the remaining Twelvegods as Children of Los. The Nameless One is considered to be the antagonist of the Twelve.

List of the TwelvegodsEdit

  • Praios - god of the Sun and Law
  • Rondra - goddess of honorable combat and thunderstorms
  • Efferd - god of the sea, water and air
  • Travia - goddess of hospitality, family and hearth fires
  • Boron - god of death and sleep
  • Hesinde - goddess of science and art
  • Firun - god of winter and hunting
  • Tsa - goddess of fertility and peace
  • Phex - god of traders and thieves
  • Peraine - goddess of farming and healing
  • Ingerimm - god of the forge and craftsmanship
  • Rahja - goddess of (carnal) love and wine

Earthly MatterEdit

The Twelvegods Pantheon satisfies the equality paradigm of TDE, consisting of 6 male and 6 female deities.

Attempt at an earthly classificationEdit

The Twelvegods are an homage to Greco-Roman mythology and is strongly reminiscent of the Dei Consentes. However, the portfolios of the Twelve are kept more general to minimise overlap of responsibilities or contradictions. (For instance, Phex as god of both thieves and traders - though often opponents, both rely on cunning and good fortune, aspects of Phex.) As god of the Sun and the rule of law, Praios is comparable to the Roman god Sol Invictus.

Earthly DevelopmentEdit

The Twelvegods were first described in 1985. The original description is still the basis of their characterization today, even if certain passages - e.g. "In Jergan on Maraskan, human sacrifice is made to Praios every year" - are no longer considered canon.

They were also described in issue #2 of the Aventurian Herald. However, Aventuria's creation account therein is only partially canonical. For example, it described all Twelve to have originated from drops of Los's blood, the Seat of the Gods(Alveran) is called Nebos and their antagonist is an archdemon called Thonna.

Personification of the GodsEdit

The Gods are immortal entities, perceived both as personified forces of nature and allegories of certain principles and virtues. Although they are portrayed as persons, their human characteristics aren't elaborated on. Familial ties and friendships between the Gods are also kept vague, except for the purpose of integrating demigods into the pantheon.

In the early days of TDE, the Twelve were portrayed with a lot more human traits, in a fashion similar to the Olympian deities. The best-known example of this is the adventure Dispute of the Gods from 1991. The adventure featured an everyday scene from Alveran spanning 12 pages. The heroes are summoned to act as mediators in a dispute between gods and personally encounter at least two of the Twelve.

In more recent times, the makers of TDE no longer let the gods personally interact with Dere - with the exception of the demigod Levthan, who continues to make personal appearances at gatherings of witches.

LinksEdit